The purpose of OUGDA is to bring together like minded students wishing to pursue a career in any aspect of professional game development. Our goal is to cultivate a community that shares opinions, knowledge, creativity, and resources freely so that we may better ourselves both professionally and personally.
Game conferences serve as an opportunity to develop networks, learn professional skills, and demonstrate games that are in development. OUDGA aims to help our members attend these event in any way we can from travel to housing. In the past, our members have attended GDEX and ECGC.
GDEX is a local expo held in Columbus, Ohio. GDEX serves as a great opportunity to practice networking with local developers and becoming more involved with the community surrounding us.
ECGC is a much larger conference. held in Rally, North Carolina. This conference allows members the chance to volunteer, meet industry professionals, and broaden their horizons.
To learn more information about these conferences, you can visit their official websites.
OUGDA aims to give our members a look into the world of the professional game industry. One of the ways in which we accomplish this is through hosting speakers. We hope through these presentations, members will not only leanr from the speaker, but also beginning to form relationships with these professionals.
Past speakers have included: Leighton Grey of Dream Daddy, Marcus Cena from Volition, the development team from Rouges Like Us, and multiple Warner Brothers professionals ranging from Production managers to QA testers.
Updates on speakers will be posted on the OUGDA calendar and announced via social media.
In OUGDA, we believe in creating a community though development. One of the ways we do this is by offering free tutoring to all of our members.
Tutoring includes (but is not limited to): 3D modeling, 2D art, and programming.
Tutoring sessions usually lasy from 30 minutes to and hour and tend to be catered towards the student. Sessions tend to be personalized from tutor to tutor and person to person.
If you would like to apply for tutoring or become a tutor yourself, please visit our tutoring page form more information.
Game jams are quite popular in the gaming world. Usually though of as competitions, the goal of a game jam is to create and share a game that meets a set of requirements in a limited amount of time. Game jams can be done solo or as a team and can have anywhere from 2 competitors to thousands.
OUGDA hosted game jams can last anywhere from a month to just 48 hours and are a great way to test one's abilities and build lasting relationships.
Our most poplar game jam is the Global Game Jam which occurs each year and lasts 48 hours.
For more information about game jams or to view past projects, please visit the games page.